I like the art effects overall of this, the water layer feels like i can touch it, and, the environmental detail is super good. Basic mechanics are nice and quick, you paid attention to not making the game feel sluggish. I feel like I am just a mouse in a maze, however. The really tall seaweed is just quite interesting, I like how strange it all feels. But I feel like, level is big and easy to get lost in. would like a way to chart where I've been
uhh i have to ask, how did you find this game?, like its a beta for a jam that hasnt ended yet, also yea those things are now done, this build is kinda old
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I like the art effects overall of this, the water layer feels like i can touch it, and, the environmental detail is super good. Basic mechanics are nice and quick, you paid attention to not making the game feel sluggish. I feel like I am just a mouse in a maze, however. The really tall seaweed is just quite interesting, I like how strange it all feels. But I feel like, level is big and easy to get lost in. would like a way to chart where I've been
Did you use the map? Hold e for it, thanks for the feedback
Oh, nope, I definitely didn't know e opened the map!
Capturing the mouse inside the window would help a lot as i reload the page when retracting the harpoon
uhh i have to ask, how did you find this game?, like its a beta for a jam that hasnt ended yet, also yea those things are now done, this build is kinda old
On discord, i just did not want to ping you sorry